Waging war has never been so enjoyable.

Metal Gear Solid V: The Phantom Pain steps back from the heavily scripted, cutscene-happy approach of past games in favor of a more open-ended experience. The game’s sprawling warzones are yours to explore and battle inside however you want.

We’ve still got at least 30 more hours of game to play before we can give you a proper review, but here are some standouts from the first 20 hours.

You literally build your own army

The Phantom Pain begins with Snake, the story’s hero, in a hospital bed. He’s been comatose for nine years, and the world sucks even more now than it did when his lights first went out. Read more…

More about Entertainment, Gaming, Konami, Hideo Kojima, and Metal Gear Solid V

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5 reasons we’re loving ‘Metal Gear Solid V: The Phantom Pain’