Consensual Sex App Promises to Make Your Personal Life Super Awkward
Good2Go, a new app that encourages users to make responsible choices in their sex lives, starts with good intentions but takes unintentional awkwardness to a new level.
The goal, according to its creators, is to reduce the number of “regretted encounters,” by “facilitating clear communication and expectations.” It does this by forcing users to get potential partners to answer an app-based questionnaire to gauge their level of interest and sobriety.
The potential partner can respond, “No, thanks;” “Yes, but … we need to talk;” or “I’m Good2Go.” Responding no triggers a warning to the phone owner that “no means no,” while “Yes, but …” prompts the two parties to talk things out first before proceeding.
The app poll potential users about their interest and level of of intoxication before allowing them to consent.
Responding “Good2Go,” on the other hand, prompts a follow-up question about how sober your are (sober, mildly intoxicated, intoxicated but Good2Go, or pretty wasted). Any answer but pretty wasted asks the person to then provide their phone number to confirm they are indeed sober enough to consent. The pretty wasted choice then informs the potential partner that they are not able to consent.
Aside from the slightly troubling fact that the app tracks and saves a record of personal information related to users’ sexual encounters, it’s difficult to envision scenarios in which people ask potential partners to fill out a survey on an app on their phone before sex without the conversation taking a sharp turn for Awkward Land.
For their part, the creators say the app “doesn’t have to be” a mood killer but no instructions for avoiding that outcome are provided to the contrary.
Encouraging more responsible sexual decisions and thereby avoiding potential sexual assaults is certainly an admirable goal. But, while we commend the developers for both their efforts to help facilitate more open conversations around sex, and their support of affirmative consent, we have to ask: Is an iPhone app that is potentially unrealistic in real-life situations the best way to accomplish that?
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