Facebook Will Pay Up If You Find Bugs in the Oculus Rift
For years, Facebook has maintained a bug bounty program to reward those who find problems with its platform. Now, it’s expanding that program to Oculus Rift, which it acquired as part of Oculus VR for $2 billion in March.
The company is offering money for identifying issues in any major part of Oculus Rift’s code, from the development software to the website — with a minimum payout of $500 for bugs and software vulnerabilities. There’s no upper limit, so the more critical or inventive the find, the more it could be worth.
Facebook isn’t reserved in its crowdsourced approach. The program, which covers a wide range of Facebook’s software properties, has paid out more than $2 million since its inception in 2011.
Facebook security engineer Neal Poole told The Verge that it’s focusing first on developer communication tools in the software, but Facebook won’t rule out bug rewards for the headset itself.
“A lot of the issues that come up with Oculus are not necessarily in the hardware yet,” he said. “Potentially in the future, if people were to go explore and find issues in the SDK or the hardware, that is definitely of interest to us.”
That hardware, meanwhile, is currently in its second generation of development, but Facebook has remained mum about when we can expect the Rift to hit the open market.
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