What if the world ended and you were the only one around to see what happened next?

For most video games, a setup like that leads to scads of guns, piles of dead bandits and probably at least a few drooling mutant monstrosities. Not so in Everybody’s Gone to the Rapture.

The world’s end in Yaughton is a sleepy affair, much like the little Shropshire county village seems to have been when it was full of life. No fire and brimstone, no monsters or minions of Hell. Your sedate wandering through the desolate town is driven by voyeuristic intent, with a shimmering balls of energy marking your path from one drip of story to the next. Read more…

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You work too hard to find the story in ‘Everybody’s Gone to the Rapture’